"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_models\millenia_m11\scope_mount"
//	"$normalmapalphaenvmapmask" "1"
	"$phong" 		"1"
	"$phongexponent" 	"30"
	"$phongboost" "1"
	"$phongfresnelranges" "[2 5 9]"
//	"$phongalbedotint" "1"
//	"$halflambert" "1"
}
